The Game Design Round Table

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 310:00:32
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Informações:

Sinopse

Focusing on both digital and tabletop gaming, The Game Design Round Table provides a forum for conversation about critical issues to game design.

Episódios

  • #106: Micro Games with Chris Handy

    20/11/2014 Duração: 50min

    This week it’s a regular-sized show about micro-sized games when designer Chris Handy comes on to talk about his foray into the micro games market.--------------------------------------------------------------------------------- Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Chris Handy - @ChrisHandy, packogame.com---------------------------------------Episode Outline 0:01:05 - Micro games 0:07:54 - 20 Themes 0:14:10 - Traditional and Euro games 0:16:00 - Mobile and social games 0:30:00 - Trends in micro games 0:35:47 - Business aspects

  • #105: Mail Call

    13/11/2014 Duração: 58min

    Dirk, David, and Rob Daviau are answering questions this week on topics about board game design, publishing, translations, and more!-------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com-----------------------------Episode Outline 0:00:43 - What existing game do you wish you had designed? 0:04:02 - What can Eastern and Western developers learn from each other? 0:09:37 - What game design phrases make you cringe 0:15:48 - How will designers grow if creators are not from the dominant culture 0:19:31 - Can you expand on the concept of player empowerment? 0:24:31 - Should I sell my game to a publisher? 0:32:36 - What are some examples of board games with great digital versions? 0:40:45 - How do you find the right artist at the right rate? 0:44:52 - Should I be worried about someone stealing my idea? 0:47:48 - When is the right time to reach out to a big-name developer? 0:50:59 - At wha

  • 104: Trading Mission to Mars with Julian Murdoch and Dr. Bruce Geryk

    08/11/2014 Duração: 01h12min

    Dirk and Soren are joined by strategy games enthusiasts Julian Murdoch and Dr. Bruce Geryk to talk about the current state of Offworld Trading Company. Julian, Bruce, and Dirk have all had time with the game and offer Soren feedback, ask a few questions, and figure out just what that robot voice is saying.-------------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com Soren Johnson - @sorenjohnson, designer-notes.com, offworldgame.com Bruce Geryk - @spacerumsfeld, www.wargamespace.com-------------------------------------------------------------------Episode Outline 0:00:33 - The latest changes in OTC 0:03:44 - Impressions from Bruce and Julian 0:11:31 - Competition and fun 0:21:44 - The wargamer’s perspective 0:27:13 - New influences 0:31:34 - Belter 0:40:38 - Speed and the endgame 0:47:44 - Early access 0:50:39 - Innovative games 1:06:19 - Dates

  • 103: Catching Up

    29/10/2014 Duração: 01h01min

    It’s just Dirk and David today as the hosts catch up on each of their own projects. David has made some big changes and moved on to a new company in a new town, and Dirk details all of the different irons he has in the fire. Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Episode Outline 0:00:25 - David’s big changes 0:09:35 - Future plans 0:18:05 - Working face to face 0:21:34 - Moving to Boston 0:33:37 - War Stories 0:42:48 - Fútbol Strategy 0:55:05 - Tesla vs Edison 0:56:31 - Dirk’s mystery projects

  • 102: Get Off My Lawn

    21/10/2014 Duração: 01h01min

    Dirk, David, and Rob get together to talk about things that bug them. Whether is the interplay of turns, the depth of a game, or the wine served at a chain restaurant, some things just aren’t fun.------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com-----------------------------Episode Outline 0:01:08 - Rob’s adventures 0:03:03 - First person shooters 0:09:55 - Simultaneous play board games 0:18:58 - Asymmetrical turn lengths 0:23:51 - Light games 0:34:07 - New games in a group setting 0:36:19 - Backing up a turn 0:42:17 - Failure, loading screens, and tutorials 0:54:36 - Staying organized 0:57:04 - The need for persuasion

  • #101: Kvasir Games with Kristín Guðmundsdóttir

    14/10/2014 Duração: 55min

    Dirk and David are joined by Kristín Guðmundsdóttir of Kvasir Games to talk about board and digital game development. Kvasir is a team of developers based in Denmark but pulled together from across Europe to build unique games designed in a game jam-style environment.----------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Kristín Guðmundsdóttir - @kristingud, @Kvasirgames, www.kvasirgames.com------Episode Outline 0:01:30 - The Nordic Game Jam 0:08:38 - Forming Kvasir Games 0:13:22 - Flexible game rules 0:23:43 - Other games and Wanted Igor 0:27:15 - Team talents and resolving conflicts 0:31:31 - Hulder 0:35:17 - Kristín’s day job and freelancing 0:47:45 - Marketing

  • #100: Failbetter Games and Fallen London with Alexis Kennedy and Liam Welton

    07/10/2014 Duração: 01h05min

    Alexis Kennedy and Liam Welton from Failbetter games join Dirk to talk about their dark games set in the world of Fallen London. With a background that goes from free-to-play web games to more traditional PC games, Failbetter has learned many lessons on design and business on their way to their latest game, Sunless Sea.-------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com Liam Welton - @LiamWelton, liam@failbettergames.com Alexis Kennedy - @alexiskennedy, alexis@failbetter.com------------------------------------------------------------------------Episode Outline 0:00:26 - Failbetter Games 0:06:24 - The world of Fallen London 0:25:22 - Fallen London development 0:40:18 - Design challenges 0:52:39 - Business models 0:54:31 - Failbetter’s design process 1:01:24 - Future projects

  • #99: Stuck in the Ditch

    30/09/2014 Duração: 01h04min

    Sometimes a game design just goes off the rails. Scope creep, overly-ambitious ideas, a loss of focus… these can be devastating to any project. Dirk, David, and Rob Daviau talk about how a game can get off the right path and what can be done to get it back on track.----------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com-----------------------------Episode Outline 0:00:17 - Seafall 0:03:38 - Design by committee 0:18-14 - Assessing the state of a game 0:32:25 - Big games vs small games 0:42:23 - Patching and hot fixes 0:50:38 - Examples 1:00:03 - Advice for getting out of the ditch

  • #98: On Writing....Video Games with Harrison Pink

    23/09/2014 Duração: 01h48s

    The title of “writer” can span from creating conceptual direction to creating dozens of iterations of the same lines of character dialog. Guest developer Harrison Pink joins Dirk and David to talk about the role in the gaming world.---------------------------------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Harrison Pink - @colonialpink, harrisonpink@gmail.com, blog.harrisonpink.com----------------Episode Outline 0:00:55 - The role of a writer 0:14:54 - Expectations of game writers 0:26:29 - Writing for tabletop 0:37:56 - Writing a pitch 0:47:20 - Writers and marketing 0:52:58 - Board games

  • #97: Karla Zimonja and the Fullbright Company

    16/09/2014 Duração: 52min

    Dirk and David are joined by Karla Zimonja of the Fullbright Company to talk about Gone Home, the challenges and benefits of working on a small team, and the transition of going from AAA game development to a small, independent studio.--------------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Karla Zimonja - @zusty, www.fullbright.company----------------------------------------------------------Episode Outline 0:00:31 - Fullbright Company history 0:02:51 - Gone Home development 0:09:59 - Plot and setting decisions 0:20:58 - Karla’s background 0:38:14 - Gone Home’s team 0:42:50 - Workflow

  • #96: The Conventions of Conventions

    09/09/2014 Duração: 01h03min

    Dirk, David, and Rob get together to talk about conventions. Gen Con is the star of the show as the trio talk about tips for both gamers and game designers. Everything is covered from talking with publishers to packing your bags the smart way.-------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com-----------------------------Episode Outline 0:01:12 - Gen Con 0:23:55 - Tips for attending conventions 0:41:45 - The big hits at Gen Con 0:53:41 - Favorite conventions

  • #95: Listeners Mail Q&A

    03/09/2014 Duração: 01h01min

    This show is all about the listeners! The mail bag is full and it’s time for Dirk and David to answer your questions on game design, the industry, and the types of games they love the most.------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron @DavidVHeron--Episode Outline 0:00:46 - Do you see Eurocentric themes as a problem in game design? 0:09:27 - What games have made you feel empowered? 0:13:54 - What are the advantages and disadvantages of fantasy themes? 0:18:46 - What are you top five games to play? 0:25:25 - Do you consider player action rate during design? 0:31:54 - What is the status of female game designers? 0:54:42 - What’s your ideal, unlimited-budget game? 0:56:58 - Should I patent my rules?

  • #94: Offworld Trading Company with Soren Johnson and Jon Shafer

    26/08/2014 Duração: 01h03min

    Jon and Dirk talk to game designer and TGDRT regular Soren Johnson about his upcoming game, Offworld Trading Company. His real time strategy economic game is currently in beta. Soren talks about the state of the game and the challenges he has in front of him.--------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com Soren Johnson - @sorenjohnson, designer-notes.com, offworldgame.com Jon Shafer - atthegatesgame.com, contact@conifergames.com, @jonshaferdesign-------------------------------------Episode Outline 0:02:56 - “The Sid Way” 0:08:59 - The inspiration for OTC 0:20:41 - Gameplay 0:35:35 - Sound design 0:39:15 - The exploration phase 0:47:04 - Current challenges

  • #93: Dynamic Campaigns with Ananda Gupta

    19/08/2014 Duração: 01h09min

    Ananda Gupta joins Dirk and Soren to talk about Dynamic campaigns. Series like Total War and XCOM merge tactical battles with larger strategic campaigns - what do these games do well, and what challenges seem to be omnipresent?------------------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com Soren Johnson - @sorenjohnson, designer notes.com, offworldgame.com Ananda Gupta - @agauntpanda-----------------Episode Outline 0:00:28 - Ananda’s background 0:04:38 - Dynamic Campaigns 0:08:05 - Crusader Kings II 0:10:35 - Pacing 0:15:40 - XCOM 0:31:54 - Wargame 0:35:57 - Rise of Nations 0:46:49 - Offworld Trading Company 0:52:11 - Rise of Legends 1:06:34 - Imperial Struggle

  • #92: Et tu, Brute?

    12/08/2014 Duração: 01h01min

    Dirk, David, and Rob get together to talk about the betrayal as a game mechanic. Betrayal can bring out the worst in people - yelling, table flipping, and even physical violence. So why does it still get into so many games, and what makes it a compelling mechanic?---------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com-----------------------------Episode Outline 0:00:28 - Betrayal! 0:04:41 - The mechanics 0:12:34 - Betrayal at House on the Hill 0:29:46 - Risk 0:36:36 - The most dastardly of betrayals 0:43:39 - Bang! and Werewolf 0:54:40 - Seafall

  • #91: At The Gates Progress Report with Jon Shafer

    06/08/2014 Duração: 01h10min

    Friend and co-founder of The Game Design Roundtable Jon Shafer stops by to talk about the status of his game At the Gates. Learn about the importance of tribes, one of Jon’s new features that adds replayability and personality to the game. Dirk, David, and Jon talk about how far the game has come and what’s coming up in the future.----------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Jon Shafer - atthegatesgame.com, contact@conifergames.com, @jonshaferdesign--------Episode Outline 0:01:15 - Impressions of At the Gates 0:03:58 - Recent changes 0:17:16 - Player choice and game duration 0:21:16 - Clans 0:34:44 - Unit health and healing 0:43:01 - Personality 0:50:23 - Migration

  • #90: A Trip Down Memory Lane with Harrison Pink

    29/07/2014 Duração: 01h03min

    Dirk, David, and Harrison Pink get together to reminisce about the games that they enjoyed in their youth. Check out the extensive list below - how many did you play?---------------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Harrison Pink - @colonialpink, harrisonpink@gmail.com, blog.harrisonpink.com----------------Episode Outline 0:00:37 - Monopoly 0:08:56 - The Game of Life 0:13:18 - Risk 0:23:11 - Crazy Eights 0:26:03 - Clue 0:30:14 - Scotland Yard 0:35:40 - Mastermind 0:39:25 - Mousetrap 0:41:50 - Fireball Island 0:47:27 - Dark Tower 0:48:54 - Trivial Pursuit 0:52:24 - King’s Quest 0:59:19 - Ultima Online

  • #89: Pandemic with Matt Leacock

    22/07/2014 Duração: 55min

    Dirk and David are joined by game designer Matt Leacock of Pandemic fame. Cooperative games are the topic of the day as Matt goes through his experiences building on the Pandemic franchise.------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Matt Leacock - www.leacock.com-----------------------------------------------------------------------------Episode Outline 0:00:32 - Matt’s Background 0:06:43 - Gaming with the family 0:11:43 - Pandemic as a brand 0:19:27 - The future of Pandemic 0:30:36 - Playing with power gamers 0:45:45 - Thunderbirds 0:51:19 - Going full time

  • #88: What You Don't Know Can Hurt You

    15/07/2014 Duração: 01h04min

    Dirk, David, and Rob get together to talk about information. What are the advantages and disadvantages of perfect information games? How much is “enough” for each player to know? And how does Monopoly cause fist fights?--------------------------------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com-----------------------------Episode Outline 0:00:53 - Fog of war and limited information 0:05:31 - Information and scoring 0:14:23 - Game length 0:33:07 - Seafall 0:37:40 - Good examples of hidden information 0:45:50 - War Stories

  • #87: Working on the Pile

    08/07/2014 Duração: 01h03min

    Dirk and David take a brief respite from interviewing developers to talk about the games they’ve been playing. An extensive discussion on Europa Universalis IV eventually morphs into why people are fascinated by trains.----Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron---Episode Outline 0:01:01 - Europa Universalis IV 0:33:04 - Empire Builder 0:41:13 - Trains!

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