The Game Design Round Table
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 313:38:25
- Mais informações
Informações:
Sinopse
Focusing on both digital and tabletop gaming, The Game Design Round Table provides a forum for conversation about critical issues to game design.
Episódios
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#231 Tim Fowers Talks Burgle Bros 2
28/01/2020 Duração: 54minTim Fowers, a guest on the show in 2016, returns to talk with Dirk and David about designing heist games. He discusses the thematic and mechanical design decisions made in both the original game as well as his upcoming sequel. Other topics include hybrid games, sequels versus expansions or new editions, and the burgeoning Tabletop Network Conference.
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#230 Rob Daviau Talks Return to Dark Tower
14/01/2020 Duração: 53minFormer host Rob Daviau returns to the show to catch up with Dirk and David and talk about Restoration Games and their next big project: Return to Dark Tower. He discusses the decisions made when updating the 1981 game to capture the same eye-catching experience in 2020.
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#229 Round Table on the Essence of a Theme
24/12/2019 Duração: 01h11minKathryn rejoins Dirk and David to talk discuss the past few episodes in the Designing Thematic Games series. The trio talks art budgets, terminology, and thematic mismatches. They also answer listener questions about designing around themes. Much of the discussion explores the distinction between an essence of a theme and the broader theme itself.
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#228 Shawn Main Talks Legends of Runeterra
11/12/2019 Duração: 57minDirk and David discuss the card game Legends of Runeterra with designer Shawn Main. This upcoming game will be Riot’s follow up to the wildly popular League of Legends. They chat about capturing some of League of Legends’ thematic and gameplay beats despite the completely different game genre, and Shawn finishes up with a brief discussion of his time working on Magic the Gathering.
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#227 Meguey Baker Talks Apocalypse World
27/11/2019 Duração: 53minDirk and David chat with Meguey Baker about her tabletop RPG Apocalypse World and writing in general. The discussion covers Apocalypse World’s approach to the post-apocalyptic theme and how the writing and mechanical design helps players feel like they are the movers and shakers with a vision to change their post-apocalyptic world.
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#226 David Dunham Talks Six Ages
12/11/2019 Duração: 48minDirk speaks with David Dunham, the designer of Six Ages and its predecessor, King of Dragon Pass. These narrative strategy games, built from the Glorantha universe of Greg Stafford, use specific mechanics to invoke the theme of clans and struggling to survive and form a foothold in a mythical world.
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#225 Round Table on Thematic Games #1
29/10/2019 Duração: 01h16sDirk and David speak with former cohost and friend of the show Kathryn Hymes. Together, the three of them discuss important questions and lessons learned from the first four episodes in the Designing Thematic Games series.
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#224 Scott Nicholson Talks Escape Rooms
15/10/2019 Duração: 01h04minDirk and David discuss escape room design with Scott Nicholson, a game designer and professor who has studied escape rooms extensively. Scott talks about the predecessors to escape rooms, the thematic threat of ludonarrative dissonance, and the importance of asking “why?” with every component of a game’s design.
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#223 Kynan Pearson Talks Nintendo Themes
01/10/2019 Duração: 57minDirk, David, and designer/artist Kynan Pearson discuss what goes into designing games for Nintendo’s popular themes. Kynan talks about his role on both the Metroid Prime series as well as Donkey Kong Country Returns, and he also touches on his work with the non-Nintendo property Halo and its differences from fellow sci-fi shooter Metroid Prime.
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#222 Elizabeth Hargrave Talks Wingspan
17/09/2019 Duração: 48minDirk, David, and designer Elizabeth Hargrave discuss the hit game Wingspan: how she decided on the unique theme, why that theme might have been so successful, and when she had to choose fun or function over thematic fit.
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#221 Nikki Valens Talks Eldritch Horror
03/09/2019 Duração: 55minDirk, David, and designer Nikki Valens kick off the Designing Thematic Games series with a discussion about the highly thematic games Nikki worked on at Fantasy Flight Games: Eldritch Horror, Arkham Horror, and Mansions of Madness.
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#220 New Directions with Dirk and David
20/08/2019 Duração: 52minDirk and David catch up with each other and what’s new in their game design careers. They talk about the new direction for the show and announce a new series for the podcast: “Designing Thematic Games.”
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#219 Cole’s Thoughts on Pax Pamir: Second Edition
06/08/2019 Duração: 01h44sDirk catches up with Cole Wehrle, designer of Root, and they discuss Cole’s latest game Pax Pamir: Second Edition. Cole also talks about starting Wehrlegig Games with his brother while continuing full time with Leder Games.
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#218 Geoff Engelstein and Isaac Shalev: Building Blocks of Tabletop Game Design
23/07/2019 Duração: 42minDirk speaks with game designers Geoff Engelstein and Isaac Shalev about their co-authored book, Building Blocks of Tabletop Game Design: an Encyclopedia of Mechanisms.
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#217 Soren Johnson and his 4X Game: 10 Crowns
09/07/2019 Duração: 01h06minDirk speaks with former co-host and former Civilization designer Soren about his next game, 10 Crowns. This episode will be the first in a series with Soren that follows different steps in the game’s development.
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#216 Playtest Groups and Guilds with Tony Tran
25/06/2019 Duração: 36minDirk speaks with Skye and Tony Tran about their experiences attending and starting local game design guilds and how those groups helped them progress as designers.
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#215 Tabletop RPGs and Streaming with Adam Koebel
12/06/2019 Duração: 42minDirk and David speak with TTRPG game designer and streamer Adam Koebel about how RPGs often influence one another and how to get your TTRPG in front of an audience.
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#214 Game Themes with Will Thompson
28/05/2019 Duração: 39minDirk talks with digital and tabletop game designer Will Thompson about game themes, including the recent controversy surrounding the game Scramble for Africa.
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#213 Carla Kopp, Kickstarter and Big Easy Busking
14/05/2019 Duração: 26minWhat happens when a Kickstarter doesn't go as planned? Dirk speaks with Carla Kopp from Weird Giraffe games about publishing, Kickstarters, and the game Big Easy Busking.
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#212 Tabletop Prototyping Highlights
30/04/2019 Duração: 34minTake a look back at previous TGDRT episodes with a focus on tabletop prototyping. Dirk, David, Kathryn, Harrison, and Isaac Shalev are all featured in this retrospective episode.