Rpg Design Panelcast

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 359:47:26
  • Mais informações

Informações:

Sinopse

The best recorded panels and seminars about analog game design and publishing. Sponsored by Genesis of Legend Publishing and Metatopia.

Episódios

  • Episode 219 - DrivethruRPG

    17/08/2019 Duração: 51min

    Recorded at Metatopia 2018 Presented by Christopher Tang "Getting Started With DriveThruRPG". Let's talk about how to interact with DriveThruRPG, some of the nitty gritty process but also the general principles to bear in mind and some of the things many people do not know like the details of the OGL, basic copyright law, the availability of Community Content programs, etc. Also taking audience questions liberally since I expect there will be those. We will also cover some of the ways the site has changed in the last year (mostly GDPR changes).

  • Episode 218 - Marketing 201

    10/08/2019 Duração: 59min

    Recorded at Metatopia 2018 Presented by Juliet Meyer, Raymond Bruels Marketing 201: Creating Content around Your Brand/Product. You've got a brand/product and you've got all the social media channels and a website. Great. Now what? Learn how to create consistent content for your brand/product that will resonate with your audience. This class covers Twitch streaming, social post scheduling/generation, as well as some ideas for rich media creation, and how to go about creating content for your brand/product using tools you already have! Bring your phone to this seminar

  • Episode 217 - Marketing 101

    03/08/2019 Duração: 01h01min

    Recorded at Metatopia 2018 Presented by Juliet Meyer, Raymond Bruels Marketing 101: Creating a Basic Marketing Plan. This is a basic course in marketing your brand and/or your product and helping you know the difference between the two in terms of tone and voice. Which social media platform is best for you? How should you measure success? Do I need a website/Facebook/Instagram/Telegram Channel/Sub-Reddit and what are those things? What are the different ways to market? What is my target demographic? How can you build an audience for your brand/product?

  • Episode 216 - Appoaching Allyship from an Intersectional Perspective

    27/07/2019 Duração: 58min

    Recorded at Metatopia 2018 Presented by Julia Ellingboe and Brand Robins. Approaching Allyship from a Genuinely Intersectional Perspective. There's no formal roadmap to being a "good" ally. It's easy to scratch the surface and stop moving, because you've challenged your own paradigm. That's not enough. Let's brainstorm tools and tactics for guiding allies towards functional engagement.

  • Episode 215 - Truth, Survival, and Empowerment in Darker Narratives

    20/07/2019 Duração: 45min

    Recorded at Metatopia 2018 Presented by Mabel Harper, Avonelle Wing, Misha Bushyager, and Eli Eaton. A discussion about why some people, specifically members of minority groups, might feel drawn to darker games and survival narratives, and how fiction of this nature both describes reality and can also provide answers, empowerment, and revolutionary verve in a world that is hostile to racial, sexual, ethnic, and gender minorities

  • Episode 214 - Kickstarter in 2019

    13/07/2019 Duração: 58min

    Recorded at Metatopia 2018 Presented by Chandler Copenhaver, Steve Segedy and Christopher Batarlis. Kickstarter today is a different animal than it was a year or five years ago. Let's talk about the things you need to know if you're launching a campaign next year.

  • Episode 213 - Eat, Drink, and be Merry

    06/07/2019 Duração: 57min

    Recorded at Metatopia 2018 Presented by Kristen Roberts and Jennifer Gutterman Eat, Drink & Be Merry: Developing Cultural Touchstones for Immersive World Building".  Building dynamic worlds for your game is not just about swords, guns and magic. Much of what gives our world it's depth and richness is rooted in environment and evolving cultural traditions. Using examples like native cuisines, holidays, and slang terminology, this workshop will focus on how to develop setting-specific cultural touchstones that are relatable for your audience without being derivative or anachronistic. Incorporating these details into your game design not only creates a more immersive environment for your players, but also helps to build community and bring people together in real life. Join our workshop, bring your setting concepts, and learn about how to add and emphasize these important socio-cultural concepts in your world building and game design

  • Episode 212 - How to be an Ally

    29/06/2019 Duração: 40min

    Recorded at BreakoutCon 2019 Presented by Anne Ratchat, Misha Bushyager, James Mendez Hodes, Eli Eaton & Jonaya Kemper with moderation by Jason Pitre Knowing how to support people is always difficult. When considering different backgrounds and identities, good intentions can backfire. This panel will introduce what to consider when being an ally and some ways to assist in a productive manner. EDITOR's NOTE: The audio recorder stopped recording 2/3rds of the way into this panel, but the content here is still quite valuable. Enjoy!

  • Episode 211 - Diversity at the Table

    22/06/2019 Duração: 54min

    Recorded at Breakout 2019 Presented by Daniel Kwan, Agatha Cheng, Amar, Kienna S. and James Mendez Hodes with moderation by Daniel Kwan. How do we make our games and tables more inclusive? How do we make our stories more interesting and diverse? Join the Asians Represent! podcast crew as they discuss and answer these questions.

  • Episode 210 - What's Off Limits for Games?

    15/06/2019 Duração: 53min

    Recorded at Breakout 2019 Presented by Nicole Winchester, Mo Turkington, Misha Bushyager, Sharang Biswas & Jonaya Kemper with moderation by Jason Pitre Different individuals, communities, countries, and cultures have different ideas about what LARPs and roleplaying games should and should not address, and as gaming communities interact on and offline these ideas often come into conflict. What is acceptable in a game, and who gets to make that decision? How do we have productive and compassionate conversations about these issues? Are there things that games are not equipped to address, or are we limiting games by limiting their subjects?

  • Episode 209 - Let Go of the Reins

    08/06/2019 Duração: 57min

    Recorded at BreakoutCon 2019 Presented by Tracy Gibbons, James D'Amato, Bianca Zelda, Daniel Kwan with moderation by Victoria Rogers You don't need to prep for hours to run a fun game that everyone will enjoy. GMing doesn't have to be a daunting experience. This panel will talk about ways to let go of the reins and give everyone at the table a chance to collaborate and create the story together.

  • Episode 208 - GM Masterclass

    01/06/2019 Duração: 53min

    Recorded at BreakoutCon 2019 Presented by Chris Spivey, Robin Laws, James Mendez Hodes, with moderation by Corey Reid Bring your thorniest GMing problems to our doughty panel, in a Q & A event focused on practical solutions to dilemmas both classic and new

  • Episode 207 - Online Games

    25/05/2019 Duração: 58min

    Recorded at BreakoutCon 2019 Presented by Stephanie Bryant, Harlan Guthrie, Jo Fallak with moderation by Jennifer Adcock An overview and discussion of virtual tabletops for playing tabletop games online, remotely as well as with an at-table device. Features to expect, different playstyles, etc.

  • Episode 206 - Running Convention Games

    18/05/2019 Duração: 54min

    Recorded at Breakout 2019 Presented by Camdon Wright, Angela Murray and Chris Spivey, with moderation by Senda Linaugh Let’s face it, some games are just better for cons than others! This panel of experts will discuss what makes a game a good pick for a con. What kind of mechanics work best? What kind of stories? How do you stay on time? How do you invest your players quickly in your game? All this and your questions!

  • Episode 205 - Larp 101

    11/05/2019 Duração: 51min

    Recorded at BreakoutCon 2019 Presented by Anne Ratchet Nicole Winchester, Moyra Turkington and Jonaya Kemper Have you always wanted to play LARPs at Breakout or out in the ‘real world’? Or are you wary of LARP and want your questions answered about this embodied form of play? Come on by to learn more about the different kinds of LARP, how to decide if a LARP is for you, how to tell if a LARP is safer space and more! We’ll also discuss our experiences with LARP as creators and players, offer examples of LARP from ‘black-box’ indie larps to rustic boffer campaigns to elaborate ‘blockbuster’ adventures, and talk about some LARPs you can play (or buy) at Breakout! 

  • Episode 204 - Creating Engaging Characters

    04/05/2019 Duração: 54min

    Recorded at BreakoutCon 2019 Presented by Emily Griggs, Camdon Wright, Sharang Biswas, & Cat Ramen Most great stories start with great characters, and the stories told around a game table are no exception. A discussion about creating player characters that will engage everyone in the table, and help tell amazing stories that everyone will enjoy. Panelists: Emily Griggs, Camdon Wright, Sharang Biswas, Cat Ramen Moderator: Emily Griggs

  • Episode 203 - Designing Asian Themes in Board and Roleplaying Games

    27/04/2019 Duração: 52min

    Recorded at BreakoutCon 2019 Presented by James Mendez Hodes, Sharang Biswas, Agatha Cheng. Moderated by Daniel Kwan  Regrets from Banana Chan  Are you interested in how Asian cultures can inspire games and game design? Are you curious about Asian portrayal in games? Join us for a panel discussion about these topics as experienced Asian TTRPG, LARP, and board game designers discuss cultural and historical themes. We will talk through examples that we’ve seen, the differences between Asian American and overseas Asian perspectives, and the impact of thoughtful representation and why it matters.

  • Episode 202 - What Art can do for your Game

    20/04/2019 Duração: 48min

    Recorded at BreakoutCon 2019 Presented by Shel Khan & Emily Griggs, with moderation by Jonathan Lavallee A breakdown of how the art you include in your RPG book contributes to your RPG as a marketing technique, as education and information for your GM, and as permission and inspiration for players.

  • Episode 201 - Board Game Design Basics

    13/04/2019 Duração: 51min

    Recorded at BreakoutCon 2019 Presented by Allysha Tulk, Nikki Valens, Shannon McDowell and moderated by Daryl Andrews Common practices and workflow when designing games, including the basic expectations, and the basic assumptions of design work. Notes, playtesting, knowing your audience and art will all be discussed as we walk through what it is like to build a Boardgame.

  • Episode 200 - Publishing on a Tight Budget

    06/04/2019 Duração: 55min

    Recorded at BreakoutCon 2019 Presented by Todd Crapper, Tim Rodriguez, Cheyenne Grimes with moderation by Bronwyn Friesen Not everyone has access to thousands of dollars or the benefit of a successful Kickstarter under their belt. Many indie publishers start off with financial difficulties, including poverty, but are driven to create new and exciting games. This panel looks to provide some "tips and tricks" for creating games on a tight budget or with no funds at all.

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