Gaming And Bs Rpg Podcast | Tabletop Roleplaying Game Tips And Advice For Game Masters And Players
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 485:27:24
- Mais informações
Informações:
Sinopse
Brett & Sean Talk Roleplaying Games
Episódios
-
Dynamic Bad Guys in Your RPG
09/05/2018 Duração: 52minLast minute change in topic leads us to talk about dynamic big bad evil guy (BBEG) in your rpg. To make a boss fight ‘interesting’, we talk about pulling punches or buffing them on the fly. Announcements Gamehole Con submissions for events is open! Queen City Conquest funded! This means Brett is heading to NY...
-
Brett’s Approach to Building an RPG Encounter
02/05/2018 Duração: 01h04minBrett is going to walk us through how he goes about building an rpg encounter while Sean questions and snipes from the sidelines. Announcements Gamehole Con submissions for events is open! Queen City Conquest KS Random Encounter Edwin Nagy emails us Todd Crapper is catching up on episodes, posts on G+ Die Roll Brett Arc...
-
Sean’s RPG Encounter
25/04/2018 Duração: 01h06minSean is going to walk us through how he goes about building an rpg encounter while Brett questions and snipes from the sidelines (don’t worry, roles get reversed next episode). Announcements Gamehole Con submissions for events is open! Support the QCC! Random Encounter Emails from Sky Slayton and Christopher Grey Die Roll Sean GenCon has...
-
Using Creatures from Other Games
18/04/2018 Duração: 01h07minInspiration from Blake Ryan. Blake poses the question, “have you ever used something from one game setting or system to another. For example using Githyanki/Githzeri/Mind Flayers in Conan or Lankmar? Something not part of the setting but not hard to insert either. Or, vampire clans from vampire the masquerade in D&D or Shadowrun? as pcs or npcs?...
-
186 Too Many Options in RPG’s
11/04/2018 Duração: 01h09minWe’ve talked about limits in our games before, but I wanted to focus on this a bit further. I mean, it’s fine to say something like “limiting options is good” but is that all the time? Only during PC generation? How about during gameplay? Let’s discuss Announcements 2018 Listener Survey Will end on 4/15 Gamehole...
-
185 Can I Make a Check Too?
04/04/2018 Duração: 01h37sSkill roll limits in your rpg: Those times when everyone wants to make a Perception check to try and ensure that the group “wins” and gets the information. Announcements 2018 Listener Survey Will end on 4/15 – 77 responses so far compared to 29 the last time we ran it. Gamehole Con registration opened up...
-
Hex Crawl
28/03/2018 Duração: 01h09minHex crawl! We enlist some help from Eric Hoffman and Jason Hobbs to talk about this type of adventuring in your rpg’s. Announcements 2018 Listener Survey – 77 responses so far compared to 29 the last time we ran it. Eric Hoffman from Stormlord Publishing (on drivethru affiliate link), publisher of Black Powder Black Magic...
-
Narrative Permission in RPG’s
21/03/2018 Duração: 01h07minInspired by a post by Jared Rascher, we take a look at rolling dice or just succeeding based on the actions of the player character in your rpg. In other words, if you narrate your situation well, should you just succeed? Announcements Congrats to Misdirected Mark for 300 episodes! Listener survey will be going out...
-
182 Conversion Dilema
14/03/2018 Duração: 53minLet’s talk about those “old” settings, adventures, and so on – the ones that are for the previous edition of your favorite game, but you want to use them with the newer version. Do you really need to do the work to convert them, can you just use them “as is”, or does it depend...
-
181 Made for the Player Characters or Not
07/03/2018 Duração: 01h14minWhen we setup a campaign how to we want to deal with the PCs’ actions – We all know the player character’s are the most important people in the game, but is this about the world working around the PCs and their backstories, or about the PCs imposing themselves onto the world? Announcements Gary Con...
-
180 Adversarial Players in RPG’s
28/02/2018 Duração: 01h23minAfter we talked about Adversarial GMing Andy Hall asked us to chat about Adversarial Players. This may be just as hard to define as Adversarial GMing, but let’s see what we can do with this. Lets talk about adversarial players in rpg’s. Random Encounter Emails from Matt Seiberlich, Vece Young and Abram Nothnagle. Mirko Froehlich...
-
179 Energy In Our RPG’s
21/02/2018 Duração: 01h08minInspired by Pure Mongrel’s inquire on creating energy in our rpg games, we talk a bit about it. Maybe point out some things that will make you enthusiastic to play. Random Encounter crimfan comments on ep 177 Feedback on 178 Immersion on G+ Pure Mongrel comments on episode 178 too Email from Chris Jeffers Email from DM...
-
178 Immersion In Our Games
14/02/2018 Duração: 01h29minWe actually define immersion, thanks dictionary! Then we go into what it means for our role-playing game, and some things you can do to be immersed. Announcements Paladinhood Henry Grady from Heroes & Adventurers. Based out of Nova Scotia, Heroes and Adventurers is a safe and all inclusive recreation program using tabletop roleplaying games to...
-
177 Adversarial GM’ing
07/02/2018 Duração: 01h11minLike many topics we try to define it, adversarial game-mastering in your rpg, but you know how that goes. Random Encounter Crimfan comments on the site re: Sanity Check BS’ers chime in on G+ Robert Nemeth’s Point campaign journal Kyle Winter comments on facebook Emails from James Carruthers, Ed Nagy, and Angela Murray Die Roll...
-
176 Sanity Check
31/01/2018 Duração: 01h07minSanity. Some games have it, some games don’t. We certainly don’t. We even touch on having some fun as a Keeper, Game Master, DM when you want your player’s character to start losing it. Aside from Call of Cthulhu how do you use sanity in your rpg? Announcements Brett isn’t going to make Origins this year...
-
175 Hidden Hit Points
24/01/2018 Duração: 01h15minBrett references John Wick’s Play Dirty and a concept of not using numbers for hit points but rather describing the damage to reflect the condition of your pc. Cool concept or sheer madness? Random Encounter Erik Frankhouse calls into the show Emails from Cory Winn, Abram Nothnagle and Blake Ryan. Die Roll Brett Birds of Prey Deliberately...
-
174 What We Want In Our RPG
17/01/2018 Duração: 01h12minConsider this a pre session zero where Brett wants to know what we want in our rpg. Announcements GaryCon Paladinhood Lawful Good Gaming (Facebook, Twitter) James Walls (Twitter) Random Encounter Feedback on episode 173 Mooks & Minions to include Jared Rascher, Mirko Froelich, Chris Shorb. Rich Fraser comments on you meet in tavern Die Roll...
-
173 Mooks and Minions in RPGs
10/01/2018 Duração: 52minMooks and minions in your tabletop RPG. They are fun to mow down, but can it be too much? We know Savage Worlds and Fantasy Flight Games Genesys-based system rpg’s have them, but what about using them in games that don’t have mechanics to deal with them? Announcements EverCon :singing voice: Random Encounter Feedback from episode...
-
172 You Meet in a Tavern
03/01/2018 Duração: 58minYou meet in a tavern and have no connection with other player characters in your role-playing game. But what is your motivation young thespian of rpg’s? Come on, do you really need one? Announcements Happy New Year! Evercon 2018 January 5th, 6th, and 7th! Avalon KS – Quick note Random Encounter From Andy Hall on...
-
171 Making Exploration Fun!
27/12/2017 Duração: 01h07minThanks go out to Andy Hall, we discuss exploration in rpg’s. We share our thoughts and ideas on how to make it more fun than ‘you travel, you travel, and travel some more’. Announcements Brett pimps Evercon Random Encounter Emails from Michael Drescher, Sky Slayton and Steve Orlik. Crimfan comments on the blog Avi comments chimes...