Gaming And Bs Rpg Podcast | Tabletop Roleplaying Game Tips And Advice For Game Masters And Players

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 485:27:24
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Sinopse

Brett & Sean Talk Roleplaying Games

Episódios

  • Weapon Damage

    25/04/2020 Duração: 01h14min

    In D&D 5e, what does a shortbow, spear, javelin, trident and hand crossbow all have in common? That’s right, they do the same amount of damage. Why do we, in certain games,  have such “detail” of weapon types that all do the same damage? While we start with weapon damage, we get off that a...

  • Mothership Sci-Fi Horror RPG

    18/04/2020 Duração: 01h19min

    Sean has talked about Mothership before, and is/has run a game for some BS’ers so let’s dig into this game and see what we can learn from Sean. Mothership is a tabletop role-playing game of sci-fi horror published by Tuesday Night Games. If you like John Carpenter’s The Thing, or Alien(s) movies, you’ll appreciate Mothership. Announcements Brett running Streets of...

  • Changes for Playing Tabletop RPG’s Online

    11/04/2020 Duração: 01h08min

    We are going to be running some games for Patrons of the show, and lots of folks are running tabletop rpg’s online, so we wanted to talk about some of the behaviors that gamers need to be aware of, and possibly change, to help make these on-line sessions the most fun they can be. Need...

  • GM’s Making Die Rolls for Players

    04/04/2020 Duração: 01h04min

    Sometimes it may be a better idea for the GM to roll some dice for the players – like those time when your ninja is trying to move silently, or your Street Samurai is trying to hear if anything is behind the door, or maybe your wizard is trying to spot the book that has...

  • Non-combat Encounters in RPG’s

    24/03/2020 Duração: 01h11min

    Non-combat encounters in RPG’s… Don’t make encounters about “combat”. What are our thoughts on that? Asks Sky. Create an encounter, it’s up to the players if they make it combat-based…but not always. We also touch on resolving the encounter, typically social in nature. https://forums.gamingandbs.com/t/286-non-combat-encounter-design/524 Announcements Survey to gauge interest in playing online with Brett, Sean...

  • Ideal Game Group

    20/03/2020 Duração: 01h10min

    The ideal game group for role-playing games is more than just the perfect amount of participants. It encompasses a wide array of things like types of players, the games you play, whether you game master or play, whether you have game masters as players. Of course we don’t want bad players at the table, but...

  • Innovations in RPG Delivery and Presentation

    14/03/2020 Duração: 01h18min

    The year? 2020. The tabletop industry at its core is still books, pen, paper, and dice. PDF’s are just electronic versions of role-playing game books. With all the technical advances in today’s modern era, are there different ways of delivering and presenting rpg’s? Announcements Survey to gauge interest in playing online with Brett, Sean and...

  • Audio in RPG’s

    08/03/2020 Duração: 01h04min

    Brett and Sean had a couple people comment on our forums, here, and here, about the use of audio for your rpg. Whether it is a soundtrack that helps paint the scene or if it’s ambient sound that sets mood…we touch on it. Announcements Brett steps down from Evercon Leadership role. Survey to gauge interest...

  • Practice Playing RPG’s

    01/03/2020 Duração: 01h03min

    Sometimes, there’s no shortcut for experience. We talked with Tim D about this a bit when we had him on to talk AS&SH.  We need to try and do and keep trying and doing to get good at something. It’s been said you need 10,000 hours to be proficient at a skill.  Does this apply...

  • Player Character Health

    23/02/2020 Duração: 57min

    We’ve chatted about player character health before, but Brett thought he’d bring it back up as part of the “things I learned” from his Delta Green game around lethality and tracking damage. When a game is lethal it seems to be logical for GMs and Players to want to know exactly what part of a...

  • Brett’s New Approach To His Upcoming Role-playing Game

    16/02/2020 Duração: 01h02min

    Brett is trying something new with his upcoming home game. We start with talking about campaign length but divert to the aforementioned change in Brett’s rpg. Random Encounter Laramie on Folklore Foes Laramie comments on the forums about Folklore Foes COMMENTS!!! I know I for one don’t really care when the show is recorded or...

  • Folklore Foes

    08/02/2020 Duração: 01h02min

    Folklore Foes – how can we use the aspects of folklore monsters/foes to make our encounters new and fresh? Take a creature and give it different immunities and vulnerabilities. Inspired by Zee Bashew’s video on youtube. Random Encounter Josh Wallace writes in his favorite house rule Hail and well met! I’m a bit behind on...

  • Astonishing Swordsmen & Sorcerers of Hyperborea

    02/02/2020 Duração: 01h34min

    We talk about Astonishing Swordsmen and Sorcerers of Hyperborea role-playing game, by Jeffrey Talanian. But we need some help so we enlist our friend, and big fan of the game, Tim Deschene! From Hyperborea.TV: “Astonishing Swordsmen & Sorcerers of Hyperborea is sword-and-sorcery role-playing at its pinnacle. Now in its second edition, AS&SH™ has been expanded to...

  • Backing an RPG Kickstarter

    25/01/2020 Duração: 01h06min

    A lot of role-playing gamers have backed a gaming/rpg product on Kickstarter. What products are available? Why do you choose to back a specific rpg Kickstarter project? Thanks to Peter and Alex for the suggestion! Announcements Avalon Adventures on DTRPG Random Encounter Harrigan writes in to clear up GM intrusions Alright, just to set something straight...

  • Sean Writes In

    19/01/2020 Duração: 51min

    Sean realizes just how complicated running an RPG encounter can be for anyone, but especially those new to the hobby. This and Random Encounters! Announcements Avalon Adventures on DTRPG #5 Tabletop RPG Talk Podcast of 2019 on EnWorld Random Encounter Sean comments on the forums Check it here. As I was running the group through this...

  • Books for Game Masters In Your Toolbox

    12/01/2020 Duração: 01h06min

    What system neutral GM aids you keep in your toolbox, to help you craft your games and worlds?  Do you have any that you find yourself coming back to time and again? Announcements Avalon Adventures on DTRPG Random Encounter Gabe aka Eirvit on our forums commented on about The Next Game The metaphor I devised for...

  • The Next Game

    01/01/2020 Duração: 59min

    “The fallacy that ‘the next game’ is the one that will make you happy. It’s nearly identical to the consumer fallacy that the next thing you buy is the thing that will make you happy. Until you ‘fix’ the game you are in and learn how to have fun NOW, the next game is simply...

  • Consequences in Role-playing Games

    26/12/2019 Duração: 56min

    Consequences in role-playing games. We talk a lot about how “If the PC or Player does something ‘stupid’ they should pay the price for it’ – but is one way of doing this better than another? Announcements Evercon.org – some BSer’s are running games at the con, be great to have more! Grab a copy...

  • House Rules Part 2

    22/12/2019 Duração: 01h03min

    Last episode (271) we spoke about house rules in rpg’s. We got some pretty good feedback on the topic. Announcements Evercon.org – some BSer’s are running games at the con, be great to have more! Grab a copy of IRON SHOES and BLACKSMITH’S FOLLY written by Bart Bochinski Random Encounter George Sedgwick hit us up...

  • House Rules in Role-playing Games

    14/12/2019 Duração: 01h14min

    House or home rules. What games do you implement your house rules? Do they make the game system better. Are there times that a house rule works across different role-playing games? Thanks to Peter Isaacs for the suggestion. Announcements Evercon.org – some BSer’s are running games at the con, be great to have more! Avalon...

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