Official Playstation Blogcast
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 546:29:16
- Mais informações
Informações:
Sinopse
Connect to the world of PlayStation with the official PlayStation.Blog team! Every week we discuss the latest and greatest games on PS4, host in-depth developer interviews from designers around the world, and answer your questions. Join us!
Episódios
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Episode 365: Host of Tsushima
15/05/2020 Duração: 57minThis week, Sucker Punch's Nate Fox and Jason Connell join us to talk about that sweet new Ghost of Tsushima gameplay footage premiered during State of Play. Plus, Brett kicks the tires on hosting the show, next week's new release highlights, and more. Listen in!
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Episode 364: Sweet Dreams
08/05/2020 Duração: 01h12minThe gang is back this week with PS VR on the brain. We also chat with Siobhan Reddy from Media Molecule about the past, present, and future of Dreams. Listen in!
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Episode 363: Streets of Midgar
01/05/2020 Duração: 01h45minThis week, voice actor Briana White joins us for a heart-to-heart about her experience bringing Aerith to life in Final Fantasy VII Remake. Plus, our first impressions of Streets of Rage 4, our favorite beat 'em ups, and a deep dive on the Doom franchise. Listen in!
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Episode 362: Materia Possession
24/04/2020 Duração: 01h34minThis week, we dive into the deep end of Final Fantasy VII Remake spoilers. Let's talk about that ending! If you haven't finished the game yet, don't worry — we'll warn you before we get there. Plus, we chat with the inimitable Ramone Russell from San Diego Studio for an update on all things MLB The Show. Listen in!
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Episode 361: Remade
17/04/2020 Duração: 01h09minWe're back with the first-ever episode of the Official PlayStation Podcast! In this inaugural outing, we share our spoiler-free final impressions of Final Fantasy VII Remake and interview Illfonic, the studio behind next week's Predator: Hunting Grounds. Listen in!
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Episode 360: Finally
10/04/2020 Duração: 55minThis week, Marvel's Iron Man VR director Ryan Payton checks in for a development update. Then, we gush about how much we love Final Fantasy VII Remake... it's really good. Listen in!
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Episode 359: Eternally Yours
04/04/2020 Duração: 59minWe're back! We're recording the show remotely this week, so please excuse any audio quality issues. This week, Naughty Dog's Neil Druckmann gives an update on The Last of Us Part II. Then, we discuss the demon-destroyin' tour de force that is Doom Eternal, catch up on Persona 5 Royal, and do a quick news roundup. Hope you can listen in!
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PlayStation Blogcast 358: Hermen Hulst Speaks
10/03/2020 Duração: 21minToday's special episode features a new interview with Hermen Hulst, PlayStation's Head of Worldwide Studios. What's next for Guerrilla, upcoming TV and film projects, and the guiding principles that drive PlayStation's network of world-class game studios.
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Episode 357: Righteous Infliction of Retribution
28/02/2020 Duração: 01h13minWelcome back, Blogcastronauts! We've got a fun one for ya this week, featuring plenty of talk about Capcom's upcoming remake of Resident Evil 3, along with some wonderfully intriguing listener letters and an honest-to-goodness brand new segment: the Blogcast Game Club. Listen in!
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Episode 356: Rise From Your Grave
21/02/2020 Duração: 01h07minSorry for the delay all, we are back in the saddle with a farm-fresh new episode! Brett and Sid tackle a mighty news backlog and discuss what makes gaming storytelling so special. Please listen in!
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Santa Monica Studio Worlds Collide: Raising Atreus for Battle
03/02/2020 Duração: 56minIn this limited miniseries, we are bringing together developers from different departments across Santa Monica Studio, who collaborated on a feature that helped evolve God of War. While we worked hard on developing his positioning, traversal, and progression, it was Atreus’ core combat system that became, perhaps, an even greater challenge. The design, tech, and animations of Atreus’ combat were meticulously planned for almost every imaginable gameplay situation, including how he interacted with Kratos in battle. In this episode of Worlds Collide, we bring together our Senior Staff Technical Combat Designer and Senior Animator to discuss how Atreus’ combat went from feeling mediocre to feeling empowering and eventful. Learn more about Santa Monica Studio: sms.playstation.com
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Episode 355: Brain Waist
25/01/2020 Duração: 01h18minPlease give a warm Blogcast welcome to our newest host: Brett Elston! This week, Brett reports back from an intense, hours-long hands-on session with Doom Eternal and the gang tries to identify which games best reflect their personalities. Listen in!
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Episode 354: Gaming Habits Exposed!
18/01/2020 Duração: 01h05minJoin the Blogcast crew for the first episode of 2020! This week, we look back on some of our favorite games from the past decade and reveal our 2019 Year in Gaming results. Plus, a peek at next week's new releases and a rundown of the week's biggest gaming news. Listen in!
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Santa Monica Studio Worlds Collide: The No Cut Camera
09/01/2020 Duração: 54minIn this limited miniseries, we are bringing together developers from different departments across Santa Monica Studio, who collaborated on a feature that helped evolve God of War. The no cut camera in God of War was a miracle of collaboration across many departments. Developers Dori Arazi (Director of Photography and Cinematic Art Lead), Phil Wilkins (Senior Staff Programmer), and Erol Oksuz (Lead Gameplay Camera Designer) discuss how they merged technology with cinematography to establish a single shot from start to finish and every which way you could venture on your journey in God of War. It was bold, it was new, it was damn near impossible. Learn more about Santa Monica Studio: sms.playstation.com
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Episode 353: 25 Years of Yay!
13/12/2019 Duração: 01h32minWhat a year we've had on the Blogcast! Kristen, Sid, and Tim wrap up 2019 and celebrate PlayStation's 25th anniversary by running down their top three PS games of all time. Plus, the talented devs from Dontnod stop by for an insightful (and spoilery!) chat about the recently concluded Life is Strange 2. See you in 2020!
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Episode 352: Can You Dig It?
07/12/2019 Duração: 01h22minOn this week's Blogcast, we interview Sean Velasco of Yacht Club Games about Shovel Knight: King of Cards and Shovel Knight Showdown! Then, we we dig into some hard-hitting listener letters that send at least one of us spiraling into an existential crisis. Enjoy!
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Santa Monica Studio Worlds Collide: Fitting A Side Quest in Anywhere
22/11/2019 Duração: 50minIn this limited miniseries, we are bringing together developers from different departments across Santa Monica Studio, who collaborated on a feature that helped evolve God of War. The development of the Witch Bones quest and others were designed so they could be played at any point in the game. Developers Luis Sanchez (Lead Level Designer), Anthony DiMento (Senior Systems Designer), and Adam Dolin (Narrative Designer) break down how this was made possible across level, system, and narrative design. Learn more about Santa Monica Studio: sms.playstation.com
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Episode 351: Smash That Like Button
15/11/2019 Duração: 52minDon't forget to Like… structures left by fellow Porters throughout the world of Death Stranding! This week, the gang continues their DS discussion and runs down some upcoming PS VR titles they got a chance to go eyes-on with. Plus, an interview with Agharta Studio about PS VR's upcoming Stardust Odyssey!
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Episode 350: Strand and Deliver
09/11/2019 Duração: 49minConnect to the Chiral Network and listen in to this week's Blogcast, where Sid, Tim, and Justin discuss their initial impressions of the long-awaited Death Stranding. Plus, the gang reports back from their trip to NYC and the Fractured Worlds pop-up gallery.
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Episode 349: Out of This World
01/11/2019 Duração: 51minThis week, Tim and Kristen get hyped up for the upcoming launch of Death Stranding and double down on their love of The Outer Worlds by interviewing the Obsidian team. Listen in!