The Allan Mckay Podcast

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 470:52:37
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Sinopse

Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!

Episódios

  • 142 -- Kat Evans -- Discussing 15 Years in VFX

    29/05/2018 Duração: 51min

    Over the course of her decade long career in visual effects, Katharine “Kat” Evans has worked for large studios like ILM, Tippett Studio, Giant Killer Robots and several others. Her credits include films like Hellboy, Matrix Revolutions, Fantastic Four, Transformers, Rango, Lucy and the Iron Man franchise.  Kat received her MFA from the Savannah College of Art and Design. She began her career as a Roto Paint Artist, then moved on to Match Moving and Camera Layout. Since 2017, Kat has been focusing on a new career in User Experience Design (UX).  In this Podcast, Kat talks about her career in visual effects, as well as shares her insight on how to break into the industry, how to avoid working overtime and how to communicate with clients. For more show notes, visit www.allanmckay.com/142/.  

  • 141 -- Sony Pictures Imageworks -- Senior Layout Sup Adam Holmes

    22/05/2018 Duração: 01h17min

    Adam Holmes is a Senior Layout Supervisor, Director of Photography and Editor. He has worked for a variety of international studios, such as Lucasfilm Animation, Sony Pictures Imageworks, Digital Domain, Disney, Warner Bros, Imagi and several others. His credits include large budget films like Alice in Wonderland, Superman Returns, Teenage Mutant Ninja Turtles, Elf, Freddy vs Jason and many more. Adam has 20 years of experience in VFX. While working at Imagi Studios, Adam helped build a team of artists and technicians to produce new CG animated films with smaller budgets but blockbuster results. He was handpicked as a Senior Previs Artist for a CG feature film project at Lucasfilm where he collaborated daily with the Directors, Producers and George Lucas himself. In this Podcast, Adam talks about his passion for visual storytelling, working in both VFX and on live action sets, having a plan and being open minded about your opportunities -- and taking ownership of your career. For more show notes, visit www.al

  • 140 -- MPC's Animation Sup -- Catherine Mullan

    15/05/2018 Duração: 01h16min

    Catherine Mullan is an Animation Supervisor at MPC. Over the course of her career, she has worked for studios like Framestore, Animal Logic, MPC. Her credits include big budget films like Guardians of the Gallaxy, The Hunger Games, Maleficent, X-Men: First Class, Clash of the Titans, The Chronicles of Narnia, Harry Potter -- and many more. Right after graduating from Bournemouth University’s Computer Animation Course in London, U.K., Catherine joined Framestore as a junior animator. She has been working in visual effects for over a decade. Her work has earned a 2005 Emmy Nomination for Outstanding Special Visual Effects (for The Last Dragon) and a nomination from VES (for Outstanding Animated Character in The Chronicles of Narnia), in 2011. In this Podcast, Catherine talks about her career -- from joining Framestore as a Junior Animator, through her current position as an Animation Sup at MPC -- the most hirable skills for VFX artists and the importance of your demo reel. For more show notes, visit www.allanm

  • 139 -- Sony Pictures Animation -- Ovi Nedelcu

    08/05/2018 Duração: 38min

    Ovi Nedelcu is an Author, Illustrator, Character Designer and Storyboard Artist. After studying at the Academy of Art College in San Francisco, his very first job was at Warner Bros. Since then, he’s worked for such studios as Disney, Sony Pictures Animation, Bluesky and Laika Studios. His credits include Mary Poppins Returns, Coraline, Scooby Doo and many, many more.  Ovi has illustrated and authored several books. His latest author illustrated book One Gray Mouse was released on April 24th. In this Podcast, Ovi talks about building his portfolio while in art school, learning on his first job at Warner Bros; working remotely and the importance of being a well-versed freelance artist. For more show notes, visit www.allanmckay.com/139/.

  • 138 -- Allan McKay -- Ask Me Anything

    01/05/2018 Duração: 56min

    This Podcast is Allan McKay’s first ever AMA (Ask Me Anything) session. A while back, Allan has posted -- on his social media -- to ask any burning questions that you want to have answered about learning or pursuing a career in visual effects. Out of hundreds of questions, he selected about ten that would benefit most listeners and artists.  In this AMA Podcast, Allan covers the subjects like: Creating your some-day goals -- and attacking them with URGENCY! Questions to ask a client before taking on a new job; Choosing the right training AND the importance of creating your own material. Getting your foot in the door as a VFX artist and the importance of communication. And a several other important questions! For more show notes, visit www.allanmckay.com/138/.  

  • 137 - The Ultimate Guide to Demo Reels

    24/04/2018 Duração: 24min

    The most important thing you have to land your dream job -- is a rock-solid demo reel. But all it takes is one bad shot -- one unexplained element or any of the other traps that artists fall into every day -- to have your reel switched off and have your viewer move onto the next one. I wanted to share my perspective as someone who has hired artists and has looked through hundreds of reels when hiring for my company CatastrophicFX. I have also reviewed reels inside my Mentorship or Reel Review Webinars. I’ve interviewed dozens of Supervisors, Recruiters and Leads at studios like ILM, Weta, Image Engine and every other big studio on the planet.  And what we all agree on is that almost every artist is oblivious to the fact that one single shot on their reel can: Cost them the job; Cause for the potential employer to skip over their reel;  Question if the artists did what they claimed they did because they weren’t clear about their ownership.  Or: Their reel never got watched because some minor thing got overloo

  • 136 -- Scanline FX Sup Ivo Klaus

    17/04/2018 Duração: 31min

    Ivo Klaus is a VFX Supervisor who has been working at Scanline VFX in Munich, Germany for over 13 years. He has worked on and supervised such large budget feature films like Tomb Raider, Transformers: The Last Knight, Rogue One: A Star Wars Story, Snowpiercer, Looper, Pirates of the Caribbean: On Stranger Tides, 300 -- and many, many more. In this portion of his interview with Allan McKay *, Ivo gives advise on professional tools for VFX artists, the do’s and don’ts of demo reels and some insider tips for anyone seeking employment at Scanline VFX.  For more show notes, visit www.allanmckay.com/136/.   * NOTE: The second part of Ivo’s interview -- with more valuable information -- to be published at a later time!

  • 135 -- FXGuide Founder Mike Seymour

    10/04/2018 Duração: 48min

    Mike Seymour is the VFX Supervisor and Compositor. He is a also Co-Founder of -- as well as a writer and consultant for -- FXGuide, FXPhD and FXPhD Academy, the online resources for the visual effects community and innovators. Mike holds a Bachelors and Masters degree in CGI and Pure Math from the University of Sydney. He is currently doing his PhD on interactive realtime faces in new forms of Human Computer Interfaces. For the Wikihuman Project, he assembled a group of researchers and artists from Epic Games, Cubic Motion, 3Lateral, Loom.ai, Pixar, Tencent -- and many others -- to build a digital version of himself that could be directed and rendered in realtime by the real life Mike. That resulted in the MeetMike project that was presented at SIGGRAPH in 2017. In this Podcast, Mike talks about the challenges of current-day VR -- realtime rendering, the uncanny valley, neurological evolution -- his research in the field and the successful fruition of the MeetMike project, collaborated on by the Wikihuman Pro

  • 134 -- Pixar’s Bob Scott -- From Traditional Animation to CGI

    03/04/2018 Duração: 01h05min

    Bob Scott is an Animator, Story Artist and comic book writer. He began his career as a freelance traditional animator after graduating from California Institute of the Arts. He has worked in both traditional and CG animation for studios like Disney, Pixar and DreamWorks Animation. His animation has been seen in films such as Toy Story 3, Cars, Monsters, Inc., Ratatouille, The Incredibles, Prince of Egypt and many others.  Bob is also the creator of the syndicated comic strip Bear with Me that appears on Go Comics and in the New York Daily News. His book Molly and the Bear was published in 2016. In this Episode, Bob talks about his journey from traditional to computer animation; gives advice on finding your mentors and taking the passion for your art -- and putting it into a discipline. For more show notes, visit www.allanmckay.com/134/.

  • 133 -- Director Ryan Connolly -- Film Riot

    27/03/2018 Duração: 01h19min

    Ryan Connolly is a filmmaker. He is also a founder and host at Film Riot, an online resource and community for filmmakers. Ryan is also the owner of production company Triune Films where he produces weekly online content and films like Tell, Losses, PROXiMITY, and several others. Ryan began studying storytelling on his own before pursuing his formal training at Full Sail University in Florida. After graduating, he started working at a PC game company Alienware. He eventually left that job to start Film Riot. By now, Film Riot has over half a million followers and it continues to build its audience and community. In this Podcast, Ryan talks about clocking in your 10,000 artist hours, using failures as opportunities to learn -- and gives advice and resources to aspiring filmmakers and storytellers. For more show notes, visit www.allanmckay.com/133/.

  • 132 -- Kat Evans -- Exiting the Industry

    20/03/2018 Duração: 36min

    Over the course of her decade long career in visual effects, Katharine “Kat” Evans has worked for large studios like ILM, Tippett Studio, Giant Killer Robots and several others. Her credits include films like Hellboy, Matrix Revolutions, Fantastic Four, Transformers, Rango, Lucy and the Iron Man franchise.  Kat received her MFA from the Savannah College of Art and Design. She began her career as a Roto Paint Artist, then moved on to Match Moving and Camera Layout. Since 2017, Kat has been focusing on a new career in User Experience Design (UX).  In this Podcast, Kat talks about switching careers after being an already established VFX artist -- and offers valuable advice on how to make the transition intelligently and successfully.  For more show notes, visit www.allanmckay.com/132/.

  • 131 -- Thierry Lafontaine -- From Wine Expert to Master Artist

    13/03/2018 Duração: 01h19min

    Thierry Lafontaine is a Character Designer and Illustrator for both film and children’s books. He also teaches at the Imaginism Studios and runs a 30-day training program at the Schoolism House, in Sainte-Julienne, Quebec. Thierry studied art at Sheridan College. He lives and works in Toronto.  In this Episode, Thierry talks about his journey of becoming an artist, the discipline and mindset that it took to succeed -- and the experience of the immersive art program at his Schoolism House. For more show notes, visit www.allanmckay.com/131/.

  • 130 -- Bobby Chiu -- Schoolism

    06/03/2018 Duração: 48min

    Bobby Chiu is an Artist, Teacher and Motivator. He started his career in digital art at the age of 17, designing toys for Star Wars and Pixar. One of his first jobs as a Character Designer was on Tim Burton’s Alice in Wonderland. After that, he worked on films Men in Black 3 and Alice Through the Looking Glass. Bobby shares his talent through teaching up-and-coming artists, making tutorials and interviewing other artists. Over a decade ago, Bobby co-founded Imaginism Studios. Since then, the Studios have worked with clients like Disney, DreamWorks, Blue Sky, Riot Games, Blizzard and many others. He also founded Schoolism, an online learning community for artists.  In part one of his interview with Allan McKay, Bobby talks about his background, making art his profession, learning to work remotely, following trends -- and reaching the level of success where he had to learn to say “no”. For more show notes, visit www.allanmckay.com/130/.

  • 129 -- id Software’s Character Lead Jason Martin

    27/02/2018 Duração: 01h18min

    Jason Martin is a Senior Creature Lead at id Software. Prior to that, he has worked at Blur Studio. Over the course of his decade long career, Jason has worked on projects like Doom, Warhammer Online, Bioshock 2, Wolverine, Resident Evil and many others. Born to parents who were animators and CG artists, Jason got introduced to  the arts early on. After college, however, he joined the U.S. Air Force. After leaving the military, he pursued his studies at the Vancouver Film School. With that training and freelance experience, he was able to join Blur Studio where he went from being a freelancer to a Lead Character Artist.   In this Episode, Jason talks about his experience and discipline, the importance of leadership, the hard and soft skills that get you hired -- and how to stand out in the industry as a VFX artist. For more show notes, visit www.allanmckay.com/129/.

  • 128 -- Willy Sussman -- Work Permits in New Zealand

    20/02/2018 Duração: 01h13min

    Willy Sussman is one of the leading Immigration Attorneys in New Zealand and a Partner at Bell Gully, a full-service firm with offices in Aukland and Wellington. He has assisted many of New Zealand’s most notable clients to obtain Visas and Permanent Residence in New Zealand, including employees for Weta. Willy also advises clients on other matters like taxation. The Legal 500 Asia Pacific 2018 and Chambers Asia Pacific 2018 have both named Willy as a leading individual for tax. World Tax 2015 has named him as a leading tax practitioner for both large corporations and private clients.  In this Episode, Willy discusses the categories of Work and Residence Visas (including for spouses), requirements and restrictions for each category -- and provides valuable advice on how to pursue employment and approach Immigration of New Zealand.  For more show notes, visit www.allanmckay.com/128/.

  • 127 -- Kat Evans -- Women in VFX

    13/02/2018 Duração: 01h03min

    Over the course of her decade long career in visual effects, Katharine “Kat” Evans has worked for large studios like ILM, Tippett Studio, Giant Killer Robots and several others. Her credits include films like Hellboy, Matrix Revolutions, Fantastic Four, Transformers, Rango, Lucy and the Iron Man franchise.  Kat received her MFA from the Savannah College of Art and Design. She began her career as a Roto Paint Artist, then moved on to Match Moving and Camera Layout. Since 2017, Kat has been focusing on a new career in User Experience Design (UX).  In this Podcast, Kat talks about her experience as a woman artist working visual effects, the challenges of the industry and switching careers. For more show notes, visit www.allanmckay.com/127/.

  • 126 -- Self-Investment

    06/02/2018 Duração: 54min

    For many of us, January is the time to front load the year and identify the successes we want to achieve in 2018.  In this Episode, Allan McKay talks about making the long-term investment in yourself, creating the change you want to see in your career, sticking to it through the hard times -- embracing and learning from failures -- and attacking your goals with URGENCY! This is where your Luke Skywalker begins: You will become a Jedi overtime; you will go through struggles -- but you will also meet Yoda! For more show notes, visit www.allanmckay.com/126/.

  • 125 -- Chris Do -- Founder of Blind

    30/01/2018 Duração: 01h20min

    Chris Do is the Founder and CEO of Blind, a motion design firm. The studio has worked on projects for Xbox, Riot Games, A&E, Spike TV, ESPN, Google, Honda, Audi; as well as music videos for Coldplay, Justin Timberlake and Raveonettes. Since its founding in 1995, Blind has evolved into a brand design consultancy firm.  Prior to founding Blind, Chris received his BFA from Art Center College of Design in Pasadena, CA. He has taught at the California Institute of the Arts, SIGGRAPH, Otis College of Design, CalState Northridge and several other places. Chris has also founded TheFutur, an educational platform where creative professionals learn business principles.  In this Episode, Chris talks about finding his purpose and founding a successful company; as well as the importance for artists to acquire business and marketing skills, to build their community and brand. For more show notes, visit www.allanmckay.com/125/.

  • 124 -- Michael Wortmann -- VFX Supervisor -- Black Panther, Game of Thrones, Atomic Blonde

    23/01/2018 Duração: 01h14min

    Michael Wortmann is a VFX Supervisor. Since graduating from the Filmakademie in Wurttenberg, Germany, in 2009, Michael has pursued a truly international career by working for companies like Animal Logic in Australia, Weta Digital in New Zealand, Chimney in his native Germany and many more. His credits include large budget films like Prince of Persia, Harry Potter, X-Men: First Class, John Carter, Star Trek: Into Darkness, Atomic Blonde, and most recently, Black Panther.  In this Podcast, Michael talks about his journey of becoming a VFX Supervisor, the benefits of changing companies every few years -- and the most essential skills for standing out as a VFX artist. For more show notes, visit www.allanmckay.com/124/.

  • 123 -- Tomasz Wyszolmirski -- Dabarti Studio Director

    16/01/2018 Duração: 01h02min

    Tomasz Wyszolmirski is the Founder of Dabari, a Polish studio specialized in high quality CGI stock footage and images for a variety of subjects like industrial processes, transport and animation.  Since its founding in 2009, Dabarti has grown a team of five people and produced over 3,000 clips for various clients. In addition, Tomasz has written Dabarti Capture, an in-house tool for generating Surface Normal, Albedo and Depth textures from multiple photographs. In this Episode, Tomasz talks about his experience launching and managing a successful studio, the tools and software they utilize and the importance of scripting for visual effects artists. For more show notes, visit www.allanmckay.com/123/.

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