Being Jim Davis
Episode 225 - Monday, January 29, 1979
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 0:21:26
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Sinopse
During the Renaissance of Garfield, from roughly August to November of 1979, there were many advances in science, math, philosophy, and art. One of the most monumental advances in Garfield was the development of linear perspective. Linear perspective uses principles of math to realistically portray space and depth in art. Renaissance Jim Davis was largely concerned with drawing realistic scenes, and linear perspective gave him a reliable method to accomplish this realism, which helped make his comic strips all the more captivating!Comics are necessarily a two-dimensional activity because a newspaper has only height and width. Yet the world around us is three-dimensional because real objects have not only height and width but also depth. So, how do we portray three-dimensional objects on a two-dimensional plane? This is a complicated task, but Renaissance Jim Davis used and perfected linear perspective as a means of depicting three-dimensional depth in comics. To achieve this perspective, Davis would pick a va