Worldbuilder's Anvil

Episode 163 Climate is the birth and sometimes death of cultures

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Today's Topic The effects of climate on Fantasy Worldbuilding   Join Michael and Jeff as the climate in fantasy world-building. Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com   Podcast Show Flow Global warming lead to abundance in areas, usually around rivers Abundance leads to people moving less Moving less and abundance leads to over population And overpopulation leads to farming or migrating The warmth gave then it took at least some of it away Nubia is now a desert Fertile Crescent is much less fertile Mediterranean lost its touch Indus had a bad day   Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com   The Worldbuilding Task for the Day War game out different climate effects on your main culture. The Real-world Task for the Day Join the undercroft https://www.facebook.com/groups/undercroft Michael's Resources Use Gardul.com/Amazon when shopping online to help support the sho