Grumpy Old Gamers

building a game commune

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Sinopse

here we go, one of those episodes.there are many times we write -- i write jim is designing games -- you are told when we sit down we never have a plan. in this episode this i readily apparent.the episode centers on the feasibility of creating a game commune. the idea is a simple one: move to a place that has a large empty building inventory and convert into a place where all facets of game design and game business come together to share resources and talents and simply create and market games. yes, you are right, this is big thinking.from here we move on design and writing talk. as always if you have comments or want to subscribe at your provider of choice here, you go.thegrumpyoldgamers@gmail.comtwitterapple itunesgoogle playspotifystitcherradio publicAlso if you like what we do, we will not say no to your money.