Worldbuilder's Anvil
Episode 325 How your world should speak to your message
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 0:28:28
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Today's Topic – Themeing your world. World and theme: How your world should speak to your message Please Subscribe, Rate and Review us on iTunesFor complete Fantasy Worldbuilding, show notes go to Gardul.com Podcast Show Flow What is your message? Theme or sub-text (this could be the whole show really) Examples: Dune: Struggle, Wonderland/Oz :Wonder and escapism Physical characteristics of your world can(should?) be metaphors for the conflicts of the characters within it Re-examine. Why do you want the world to be a certain way? Does is align with the story/message you are trying to tell? Change what needs to. This does not mean strapping a bunch of hard-worked world building, it could simply be a matter of changing a reason for things to be the way they are. Re-framing is a powerful tool in worldbuilding and in life. Broken wine glass story WBT Make sure your messaging makes sense RW Task Shop smart shop Smart Michael's Resources Use Gardul.com/Amazon when shopping online to help sup