Narrative Control

Narrative Control - Episode 30

Informações:

Sinopse

Welcome back to Narrative Control.  This week Justin and I respond to a old post by Vincent Baker on suspense, what cause it and how to add it to a game. Hosts: Sean Nittner and Justin Evans Length: 25:08 Show Notes[00:28] Intro to the show.  What causes suspense in stories and how to recreate that in your games.[00:39] RPGPodcast.com promo[00:47] Do you ever doubt Jack Bauer will stop the terrorist in 24?[01:43] What do we learn about in the first 23 hours?[02:10] The question isn’t will he make it, but what does he have to do to get there.[02:24] I didn’t think of this.  I read it on Vincent Baker’s blog. [02:49] Suspense: What will the protagonist have to go through and how will they change?Techniques we have used to create suspense[03:33] Setting stakes that are not directly tied to the character goals.   Make the stakes involve the cost of success. Thank you Mario Brothers and Jim Butcher.[05:18] Negotiating the stakes between GM and the players.[05:56] Using dice cups to prolong the suspense.  Yup, we