Narrative Control

Narrative Control - Episode 20

Informações:

Sinopse

Hi and welcome back to Narrative Control. This episode is a long one.  Justin and I are talking about Horror elements in stories and how to bring those into your games.Hosts: Sean Nittner and Justin EvansLength: 53:23 - Told you it was a long oneShow Notes[00:28] Introduction: Horror in RPGs.  Breaking down the horror genre, distilling the elements and then talking about systems that back up those themes[01:33] Sean trying to scare Justin.  Can you just make a fear check?[02:10] Are we trying to scare the character or the player, or both?[02:40] Call out to Rich, who asked us to talk about genres and the games that fit into them.[03:30] What makes a horror story?  Different types.Definitions: Horror Genres. [04:00] Splatter horror.  Buckets of Blood!  Going for shock value.[05:35] Haunted House.  Alien: A Haunted House in space.  Suspense horror, hidden from the audience as well as the protagonists.  Excitement of piecing the clues together and the edge of the seat suspense.[06:50] Psychological Thriller.  Ge